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At the moment we are focusing on getting ready to release the entire simulation platform for everyone to use. After that we will figure out what the best way is for us to release the actual source code of the platform for both contributors and ourselves. We hope to have a suitable infrastructure in place for that by Q4 2020.  
==Plugins and Libraries==
The following plugins and libraries are used in the MSP Challenge. This list is still under construction, and might be expanded in the future.
{| class="wikitable"
|+
!Name
!Purpose
!License
!Link
|-
|DotSpatial.Projections.2.0.0-rc1
|Working with projection and Coordinate Systems
|The MIT License:


If you can't wait that long and really want to have access to the source code, we have a simple solution solution in place. We use SVN for now and we can provide you with a temporary account to it so you can access the source code. Please [[User:Mspadmin|get in touch]].
https://github.com/DotSpatial/DotSpatial/blob/master/LICENSE
|https://libraries.io/nuget/DotSpatial.Projections
https://github.com/DotSpatial/DotSpatial
|-
|GeoJSON.Net.1.1.73
|Serializationa nd Deserialization of GeoJSON data
|The MIT License:


We cannot provide support for this at the moment, simply because we don't have the resources to develop and offer an infrastructure and support for code contributions.
https://github.com/GeoJSON-Net/GeoJSON.Net/blob/master/LICENSE.md
|https://github.com/GeoJSON-Net/GeoJSON.Net
|-
|Newtonsoft.Json.10.0.2
|JSON framework
|The MIT License:
 
https://raw.githubusercontent.com/JamesNK/Newtonsoft.Json/master/LICENSE.md
|https://www.nuget.org/packages/Newtonsoft.Json/10.0.2
|-
|Poly2Tri
|Delaunay Poly  Triangulation Library
|Custom license:
https://github.com/greenm01/poly2tri/blob/master/LICENSE
|https://github.com/greenm01/poly2tri
|-
|Clipper
|Line & Polygon Clipping
|Boost Software License:
http://www.angusj.com/delphi/clipper/documentation/Docs/Overview/License.htm
|http://www.angusj.com/delphi/clipper.php
|-
|Graph Maker
|Drag and drop ready to use graphs, and highly customize / change at run-time.
|Extension Asset, as defined by Unity here:
 
https://unity3d.com/legal/as_terms
 
Cannot be shared freely.
|https://assetstore.unity.com/packages/tools/gui/graph-maker-11782
|-
|ZFBrowser
|Render a webpage to a texture and fully interact with it!
|Extension Asset, as defined by Unity here:
 
https://unity3d.com/legal/as_terms
 
Cannot be shared freely.
|https://assetstore.unity.com/packages/tools/gui/embedded-browser-55459
|-
|AssetHunter
|Removing unused assets. Not required for use.
|
|https://assetstore.unity.com/packages/tools/utilities/asset-hunter-pro-135296
|-
|Odin
|Improving editor UI
|
|https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041
|}

Latest revision as of 08:34, 17 April 2021

Plugins and Libraries

The following plugins and libraries are used in the MSP Challenge. This list is still under construction, and might be expanded in the future.

Name Purpose License Link
DotSpatial.Projections.2.0.0-rc1 Working with projection and Coordinate Systems The MIT License:

https://github.com/DotSpatial/DotSpatial/blob/master/LICENSE

https://libraries.io/nuget/DotSpatial.Projections

https://github.com/DotSpatial/DotSpatial

GeoJSON.Net.1.1.73 Serializationa nd Deserialization of GeoJSON data The MIT License:

https://github.com/GeoJSON-Net/GeoJSON.Net/blob/master/LICENSE.md

https://github.com/GeoJSON-Net/GeoJSON.Net
Newtonsoft.Json.10.0.2 JSON framework The MIT License:

https://raw.githubusercontent.com/JamesNK/Newtonsoft.Json/master/LICENSE.md

https://www.nuget.org/packages/Newtonsoft.Json/10.0.2
Poly2Tri Delaunay Poly  Triangulation Library Custom license:

https://github.com/greenm01/poly2tri/blob/master/LICENSE

https://github.com/greenm01/poly2tri
Clipper Line & Polygon Clipping Boost Software License:

http://www.angusj.com/delphi/clipper/documentation/Docs/Overview/License.htm

http://www.angusj.com/delphi/clipper.php
Graph Maker Drag and drop ready to use graphs, and highly customize / change at run-time. Extension Asset, as defined by Unity here:

https://unity3d.com/legal/as_terms

Cannot be shared freely.

https://assetstore.unity.com/packages/tools/gui/graph-maker-11782
ZFBrowser Render a webpage to a texture and fully interact with it! Extension Asset, as defined by Unity here:

https://unity3d.com/legal/as_terms

Cannot be shared freely.

https://assetstore.unity.com/packages/tools/gui/embedded-browser-55459
AssetHunter Removing unused assets. Not required for use. https://assetstore.unity.com/packages/tools/utilities/asset-hunter-pro-135296
Odin Improving editor UI https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041
This page was last edited on 17 April 2021, at 08:34. Content is available under GPLv3 unless otherwise noted.