No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 5: Line 5:
!Reference!!Year
!Reference!!Year
|-
|-
|Shipping models||[https://www.researchgate.net/publication/335992265_A_SHIPPING_SIMULATION_THROUGH_PATHFINDING_SEL_WITHIN_THE_MSP_CHALLENGE_SIMULATION_PLATFORM A Shipping Simulation Through Pathfinding. SEL Within the MSP Challenge Simulation Platform]
|Shipping models||[https://pure.buas.nl/en/publications/a-shipping-simulation-through-pathfinding-sel-within-the-msp-chal A Shipping Simulation Through Pathfinding. SEL Within the MSP Challenge Simulation Platform]
|Groot, P. de, Boode, W., Santos, C., Warmelink, H., & Mayer, I. S. (2019). A Shipping Simulation Through Pathfinding. SEL Within the MSP Challenge Simulation Platform. In ''Paper presented at Eurosis GameOn conference, 18-20 sept 2019'' (pp. 208–215). Breda, the Netherlands: EUROSIS, Breda University of Applied Sciences.||2019
|Groot, P. de, Boode, W., Santos, C., Warmelink, H., & Mayer, I. S. (2019). A Shipping Simulation Through Pathfinding. SEL Within the MSP Challenge Simulation Platform. In ''Paper presented at Eurosis GameOn conference, 18-20 sept 2019'' (pp. 208–215). Breda, the Netherlands: EUROSIS, Breda University of Applied Sciences.||2019
|-
|-
|Ecosystem models||[https://www.researchgate.net/publication/335992534_Food-web_modeling_in_the_Maritime_Spatial_Planning_Challenge_Simulation_Platform_Results_from_the_Baltic_Sea_Region Foodweb modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region.]
| rowspan="2" |Ecosystem models
|[https://doi.org/10.5751/ES-11580-250221 Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning]
|Steenbeek, J., G. Romagnoni, J. W. Bentley, J. J. Heymans, N. Serpetti, M. Gonçalves, C. Santos, H. Warmelink, I. Mayer, X. Keijser, R. Fairgrieve, and L. Abspoel. 2020. Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning. ''Ecology and Society'' 25(2):21.
|2020
|-
|[https://www.researchgate.net/publication/335992534_Food-web_modeling_in_the_Maritime_Spatial_Planning_Challenge_Simulation_Platform_Results_from_the_Baltic_Sea_Region Foodweb modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region.]
|Goncalves, M., Steenbeek, J., Tomczak, M., Romagnoni, G., Puntilla, R., Karvinen, V., … Mayer, I. S. (2019). Foodweb modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region. In ''Paper presented at Isaga 2019, August 26 - 30''. Warschau, Poland: Isaga.
|Goncalves, M., Steenbeek, J., Tomczak, M., Romagnoni, G., Puntilla, R., Karvinen, V., … Mayer, I. S. (2019). Foodweb modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region. In ''Paper presented at Isaga 2019, August 26 - 30''. Warschau, Poland: Isaga.
|2019
|2019
|-
|-
|Energy model
|Energy model
|[https://www.researchgate.net/publication/329443533_An_Offshore_Energy_Simulation_through_Flow_Networks_CEL_within_the_MSP_Challenge_2050_Simulation_Game_Platform An Offshore Energy Simulation Through Flow Network: CEL within the MSP Challenge 2050 Simulation Game Platform].
|[https://pure.buas.nl/en/publications/an-offshore-energy-simulation-through-flow-networks-cel-within-th An Offshore Energy Simulation Through Flow Network: CEL within the MSP Challenge 2050 Simulation Game Platform].
|Hutchinson, K., Warmelink, H., Boode, W., Santos, C., & Mayer, I. S. (2018). An Offshore Energy Simulation Through Flow Network: CEL within the MSP Challenge 2050 Simulation Game Platform. In D. Claeys & V. Limiere (Eds.), ''The 2018 European Simulation and Modelling Conference Modelling and Simulation’2018'' (p. 157). Ghent, Belgium.
|Hutchinson, K., Warmelink, H., Boode, W., Santos, C., & Mayer, I. S. (2018). An Offshore Energy Simulation Through Flow Network: CEL within the MSP Challenge 2050 Simulation Game Platform. In D. Claeys & V. Limiere (Eds.), ''The 2018 European Simulation and Modelling Conference Modelling and Simulation’2018'' (p. 157). Ghent, Belgium.
|2018
|2018
|-
|-
| rowspan="10" |Serious games and MSP||[https://doi.org/10.1016/j.marpol.2019.02.057 Communicating Maritime Spatial Planning: The MSP Challenge approach.]
| rowspan="9" |Serious games and MSP||[https://www.thejot.net/article-preview/?show_article_preview=1163 A Digital Game-Based Simulation Platform for Integrated Marine Spatial Planning: Design Challenges and Technical Innovations]
|Abspoel, L., Mayer, I. S., Keijser, X., Warmelink, H., Fairgrieve, R., Ripken, M., … Kidd, S. (2019). Communicating Maritime Spatial Planning: The MSP Challenge approach. ''Marine Policy''.||2019
|Santos, C.P., Warmelink, H., Boode, W., de Groot, P., Hutchinson, K.,Gonçalves, M., Steenbeek, J., & Mayer, I. S. (2020). A Digital Game-Based Simulation Platform for Integrated Marine Spatial Planning: Design Challenges and Technical Innovations. ''The Journal of Ocean Technology, 15''(2), 78-100.||2020
|-
|-
|[https://doi.org/10.3390/environments5080087 The ‘Living Q’—An Interactive Method for Actor Engagement in Transnational Marine Spatial Planning.]
|[https://doi.org/10.1016/j.marpol.2019.02.057 Communicating Maritime Spatial Planning: The MSP Challenge approach.]
|Ripken, M., Keijser, X., Klenke, T., & Mayer, I. S. (2018). The ‘Living Q’—An Interactive Method for Actor Engagement in Transnational Marine Spatial Planning. ''Environments'', ''5''(8), 87.
|Abspoel, L., Mayer, I. S., Keijser, X., Warmelink, H., Fairgrieve, R., Ripken, M., … Kidd, S. (2019). Communicating Maritime Spatial Planning: The MSP Challenge approach. ''Marine Policy''.
|2018
|2019
|-
|-
|[https://doi.org/10.3390/w10121786 Serious Games as Planning Support Systems: Learning from Playing Maritime Spatial Planning Challenge 2050.]
|[https://doi.org/10.3390/w10121786 Serious Games as Planning Support Systems: Learning from Playing Maritime Spatial Planning Challenge 2050.]
|Jean, S., Gilbert, L., Medema, W., Keijser, X., Mayer, I. S., Inam, A., & Adamowski, J. (2018). Serious Games as Planning Support Systems: Learning from Playing Maritime Spatial Planning Challenge 2050. ''Water'', ''10''(12), 1786.  
|Jean, S., Gilbert, L., Medema, W., Keijser, X., Mayer, I. S., Inam, A., & Adamowski, J. (2018). Serious Games as Planning Support Systems: Learning from Playing Maritime Spatial Planning Challenge 2050. ''Water'', ''10''(12), 1786.
|2018
|2018
|-
|-
|[https://doi.org/10.3390/w10060724 Stakeholder Engagement in Maritime Spatial Planning: The Efficacy of a Serious Game Approach.]
|[https://doi.org/10.3390/w10060724 Stakeholder Engagement in Maritime Spatial Planning: The Efficacy of a Serious Game Approach.]
|Keijser, X., Ripken, M., Mayer, I. S., Warmelink, H., Abspoel, L., Fairgrieve, R., & Paris, C. (2018). Stakeholder Engagement in Maritime Spatial Planning: The Efficacy of a Serious Game Approach. ''Water'', ''10''(6), 724.  
|Keijser, X., Ripken, M., Mayer, I. S., Warmelink, H., Abspoel, L., Fairgrieve, R., & Paris, C. (2018). Stakeholder Engagement in Maritime Spatial Planning: The Efficacy of a Serious Game Approach. ''Water'', ''10''(6), 724.
|2018
|2018
|-
|-
|[https://doi.org/10.1007/978-3-319-91902-7_6 Maritime Spatial Planning – A Board Game for Stakeholder Involvement.]
|[https://doi.org/10.1007/978-3-319-91902-7_6 Maritime Spatial Planning – A Board Game for Stakeholder Involvement.]
|Keijser, X., Ripken, M., Warmelink, H., Abspoel, L., Fairgrieve, R., & Mayer, I. S. (2018). Maritime Spatial Planning – A Board Game for Stakeholder Involvement. In H. Lukosch, G. Bekebrede, & R. Kortmann (Eds.), ''Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures. ISAGA 2017.'' (pp. 58–66). Delft, The Netherlands: Lecture Notes in Computer Science (LNCS), vol 10825. Springer.  
|Keijser, X., Ripken, M., Warmelink, H., Abspoel, L., Fairgrieve, R., & Mayer, I. S. (2018). Maritime Spatial Planning – A Board Game for Stakeholder Involvement. In H. Lukosch, G. Bekebrede, & R. Kortmann (Eds.), ''Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures. ISAGA 2017.'' (pp. 58–66). Delft, The Netherlands: Lecture Notes in Computer Science (LNCS), vol 10825. Springer.
|2018
|2018
|-
|-
|[https://doi.org/10.1007/978-3-319-11623-5_13 Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050]
|[https://doi.org/10.1007/978-3-319-11623-5_13 Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050]
|Mayer, I. S., Zhou, Q., Keijser, X., & Abspoel, L. (2014). Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050. In ''Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)'' (Vol. 8778, pp. 150–162).  
|Mayer, I. S., Zhou, Q., Keijser, X., & Abspoel, L. (2014). Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050. In ''Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)'' (Vol. 8778, pp. 150–162).
|2014
|2014
|-
|-
|[https://doi.org/10.1007/978-3-319-11623-5_13 Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050]
|[https://doi.org/10.6027/NA2014-932 Results of the 2nd Nordic Workshop on Marine Spatial Planning and an up-date for 2014: Use and Management of Nordic Marine Areas: Today and Tomorrow]
|Mayer, I. S., Zhou, Q., Keijser, X., & Abspoel, L. (2014). Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050. ''SGDA 2014, Serious Games Development and Applications, LNCS 8778'', 150–162.
|Morf, A., Perus, J., Steingrímsson, S. A., Ekenger, M., Evans, S., Mayer, I. S., & Zhou, Q. (2014). ''Results of the 2nd Nordic Workshop on Marine Spatial Planning and an up-date for 2014: Use and Management of Nordic Marine Areas: Today and Tomorrow. Reykjavik, Iceland, 12-13 November 2013''. Nordic Council of Ministers.
|2014
|-
|''[https://doi.org/10.6027/NA2014-932 Results of the 2nd Nordic Workshop on Marine Spatial Planning and an up-date for 2014: Use and Management of Nordic Marine Areas: Today and Tomorrow]''
|Morf, A., Perus, J., Steingrímsson, S. A., Ekenger, M., Evans, S., Mayer, I. S., & Zhou, Q. (2014). ''Results of the 2nd Nordic Workshop on Marine Spatial Planning and an up-date for 2014: Use and Management of Nordic Marine Areas: Today and Tomorrow. Reykjavik, Iceland, 12-13 November 2013''. Nordic Council of Ministers.  
|2014
|2014
|-
|-
|[https://doi.org/10.1016/j.ocecoaman.2013.04.006 Integrated, Ecosystem-based Marine Spatial Planning: Design and Results of a Game-based Quasi-Experiment]
|[https://doi.org/10.1016/j.ocecoaman.2013.04.006 Integrated, Ecosystem-based Marine Spatial Planning: Design and Results of a Game-based Quasi-Experiment]
|Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, A. (2013). Integrated, Ecosystem-based Marine Spatial Planning: Design and Results of a Game-based Quasi-Experiment. ''Ocean and Coastal Management'', ''82'', 7–26.  
|Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, A. (2013). Integrated, Ecosystem-based Marine Spatial Planning: Design and Results of a Game-based Quasi-Experiment. ''Ocean and Coastal Management'', ''82'', 7–26.
|2013
|2013
|-
|-
Line 55: Line 56:
|Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, A. (2012). Integrated , Ecosystem-based Marine Spatial Planning: First Results from International Simulation-Game Experiment. In ''Third International Engineering Systems Symposium CESUN 2012, Delft University of Technology, 18-20 June 2012'' (pp. 18–20). Delft, The Netherlands: IEEE.
|Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, A. (2012). Integrated , Ecosystem-based Marine Spatial Planning: First Results from International Simulation-Game Experiment. In ''Third International Engineering Systems Symposium CESUN 2012, Delft University of Technology, 18-20 June 2012'' (pp. 18–20). Delft, The Netherlands: IEEE.
|2012
|2012
|-
|not relevant?
|[https://doi.org/10.1109/INFRA.2010.5679221 Gaming the interrelation between rail infrastructure and station area development: Part 1 - Modeling the serious game “SprintCity.”]
|Nefs, M., Gerretsen, P., Dooghe, D., Mayer, I. S., & Meijer, S. (2010). Gaming the interrelation between rail infrastructure and station area development: Part 1 - Modeling the serious game “SprintCity.” In ''3rd International Conference on Next Generation Infrastructure Systems for Eco-Cities, INFRA 2010 - Conference Proceedings''.
|2010
|}
|}

Latest revision as of 11:02, 25 February 2021

In this page you can find publications related with the MSP Challenge. We tried to arrange them by main topic and in reverse cronological order to make it easier to consult. They are available via the links.

Topic Title Reference Year
Shipping models A Shipping Simulation Through Pathfinding. SEL Within the MSP Challenge Simulation Platform Groot, P. de, Boode, W., Santos, C., Warmelink, H., & Mayer, I. S. (2019). A Shipping Simulation Through Pathfinding. SEL Within the MSP Challenge Simulation Platform. In Paper presented at Eurosis GameOn conference, 18-20 sept 2019 (pp. 208–215). Breda, the Netherlands: EUROSIS, Breda University of Applied Sciences. 2019
Ecosystem models Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning Steenbeek, J., G. Romagnoni, J. W. Bentley, J. J. Heymans, N. Serpetti, M. Gonçalves, C. Santos, H. Warmelink, I. Mayer, X. Keijser, R. Fairgrieve, and L. Abspoel. 2020. Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning. Ecology and Society 25(2):21. 2020
Foodweb modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region. Goncalves, M., Steenbeek, J., Tomczak, M., Romagnoni, G., Puntilla, R., Karvinen, V., … Mayer, I. S. (2019). Foodweb modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region. In Paper presented at Isaga 2019, August 26 - 30. Warschau, Poland: Isaga. 2019
Energy model An Offshore Energy Simulation Through Flow Network: CEL within the MSP Challenge 2050 Simulation Game Platform. Hutchinson, K., Warmelink, H., Boode, W., Santos, C., & Mayer, I. S. (2018). An Offshore Energy Simulation Through Flow Network: CEL within the MSP Challenge 2050 Simulation Game Platform. In D. Claeys & V. Limiere (Eds.), The 2018 European Simulation and Modelling Conference Modelling and Simulation’2018 (p. 157). Ghent, Belgium. 2018
Serious games and MSP A Digital Game-Based Simulation Platform for Integrated Marine Spatial Planning: Design Challenges and Technical Innovations Santos, C.P., Warmelink, H., Boode, W., de Groot, P., Hutchinson, K.,Gonçalves, M., Steenbeek, J., & Mayer, I. S. (2020). A Digital Game-Based Simulation Platform for Integrated Marine Spatial Planning: Design Challenges and Technical Innovations. The Journal of Ocean Technology, 15(2), 78-100. 2020
Communicating Maritime Spatial Planning: The MSP Challenge approach. Abspoel, L., Mayer, I. S., Keijser, X., Warmelink, H., Fairgrieve, R., Ripken, M., … Kidd, S. (2019). Communicating Maritime Spatial Planning: The MSP Challenge approach. Marine Policy. 2019
Serious Games as Planning Support Systems: Learning from Playing Maritime Spatial Planning Challenge 2050. Jean, S., Gilbert, L., Medema, W., Keijser, X., Mayer, I. S., Inam, A., & Adamowski, J. (2018). Serious Games as Planning Support Systems: Learning from Playing Maritime Spatial Planning Challenge 2050. Water, 10(12), 1786. 2018
Stakeholder Engagement in Maritime Spatial Planning: The Efficacy of a Serious Game Approach. Keijser, X., Ripken, M., Mayer, I. S., Warmelink, H., Abspoel, L., Fairgrieve, R., & Paris, C. (2018). Stakeholder Engagement in Maritime Spatial Planning: The Efficacy of a Serious Game Approach. Water, 10(6), 724. 2018
Maritime Spatial Planning – A Board Game for Stakeholder Involvement. Keijser, X., Ripken, M., Warmelink, H., Abspoel, L., Fairgrieve, R., & Mayer, I. S. (2018). Maritime Spatial Planning – A Board Game for Stakeholder Involvement. In H. Lukosch, G. Bekebrede, & R. Kortmann (Eds.), Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures. ISAGA 2017. (pp. 58–66). Delft, The Netherlands: Lecture Notes in Computer Science (LNCS), vol 10825. Springer. 2018
Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050 Mayer, I. S., Zhou, Q., Keijser, X., & Abspoel, L. (2014). Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8778, pp. 150–162). 2014
Results of the 2nd Nordic Workshop on Marine Spatial Planning and an up-date for 2014: Use and Management of Nordic Marine Areas: Today and Tomorrow Morf, A., Perus, J., Steingrímsson, S. A., Ekenger, M., Evans, S., Mayer, I. S., & Zhou, Q. (2014). Results of the 2nd Nordic Workshop on Marine Spatial Planning and an up-date for 2014: Use and Management of Nordic Marine Areas: Today and Tomorrow. Reykjavik, Iceland, 12-13 November 2013. Nordic Council of Ministers. 2014
Integrated, Ecosystem-based Marine Spatial Planning: Design and Results of a Game-based Quasi-Experiment Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, A. (2013). Integrated, Ecosystem-based Marine Spatial Planning: Design and Results of a Game-based Quasi-Experiment. Ocean and Coastal Management, 82, 7–26. 2013
Integrated , Ecosystem-based Marine Spatial Planning: First Results from International Simulation-Game Experiment Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen, A. (2012). Integrated , Ecosystem-based Marine Spatial Planning: First Results from International Simulation-Game Experiment. In Third International Engineering Systems Symposium CESUN 2012, Delft University of Technology, 18-20 June 2012 (pp. 18–20). Delft, The Netherlands: IEEE. 2012
This page was last edited on 25 February 2021, at 11:02. Content is available under GPLv3 unless otherwise noted.