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|- class="header"
|- class="header"
! width="33%" |Up to 20 users
! width="33%" |Up to 20 users
! width="33%" |See, comment, and approve plans
! width="33%" |Play as Multiple Countries
! width="33%" |
! width="33%" |
|-  
|-  


| class="content separator" valign="top" |
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Connect to a single sea basin wit up to '''20''' individual '''computers''' to collaborate in the spatial development of your sea basin. Every team takes control over one of the countries.
Connect to a single sea basin wit up to '''20''' individual '''computers''' to collaborate in the spatial development of your sea basin.  


| class="content separator" valign="top" |'''See, and comment''' on plans from your own, and from other countries, allowing for '''cross-boundary collaboration'''. '''Approve''' plans that influence your EEZ.
| class="content separator" valign="top" |Players can select their country of choice, allowing multiple players to take control and develop plans for a single country or region.


| class="content separator" valign="top" |
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{| width="100%"
{| width="100%"
|- class="header"
|- class="header"
! width="33%" |Up to 20 users
! width="33%" |See, comment, and approve plans
! width="33%" |See, comment, and approve plans
! width="33%" |
! width="33%" |
! width="33%" |Impact whole sea basins
|-  
|-  


| class="content separator" valign="top" |
| class="content separator" valign="top" |
Connect to a single sea basin wit up to '''20''' individual '''computers''' to collaborate in the spatial development of your sea basin. Every team takes control over one of the countries.
<br />


| class="content separator" valign="top" |'''See, and comment''' on plans from your own, and from other countries, allowing for '''cross-boundary collaboration'''. '''Approve''' plans that influence your EEZ.
| class="content separator" valign="top" |


| class="content separator" valign="top" |
| class="content separator" valign="top" |
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{| width="100%"
{| width="100%"
|- class="header"
|- class="header"
! width="33%" |Up to 20 users
! width="33%" |Simulation platforms
! width="33%" |See, comment, and approve plans
! width="33%" |Continuous calculations
! width="33%" |
! width="33%" |Impacted by the users
|-  
|-  


| class="content separator" valign="top" |
| class="content separator" valign="top" |
Connect to a single sea basin wit up to '''20''' individual '''computers''' to collaborate in the spatial development of your sea basin. Every team takes control over one of the countries.
Thee simulation platforms, calculating '''Ship Traffic, Energy Production Capacity,''' and '''Ecosystem Dynamics''' are connected to the sea basins, measuring cumulative impacts throughout the area.


| class="content separator" valign="top" |'''See, and comment''' on plans from your own, and from other countries, allowing for '''cross-boundary collaboration'''. '''Approve''' plans that influence your EEZ.
| class="content separator" valign="top" |A calculation is performed for every '''month''' of '''in game time''', creating a continuous simulation of the current state of the sea basin.


| class="content separator" valign="top" |
| class="content separator" valign="top" |'''Plans''' developed and implemented by the users generate layertype dependent levels of '''impact''' on the '''simulation''' models. Every change matters and '''alters''' the state of the '''sea basin''', be it on the ecology, ship intensity, or energy production.


|}<br />
|}<br />
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| class="content separator" valign="top" |
| class="content separator" valign="top" |
Connect to a single sea basin wit up to '''20''' individual '''computers''' to collaborate in the spatial development of your sea basin. Every team takes control over one of the countries.
<br />


| class="content separator" valign="top" |'''See, and comment''' on plans from your own, and from other countries, allowing for '''cross-boundary collaboration'''. '''Approve''' plans that influence your EEZ.
| class="content separator" valign="top" |


| class="content separator" valign="top" |
| class="content separator" valign="top" |

Revision as of 14:51, 6 February 2020

Client

Draw spatial plans

Utilize data from GIS sources such as EMODnet or Copernicus to draw spatial plans to edit, remove, or add data on layers from varying human activities.

Create Plans Draw Geometry What goes here?

Use the Plan Wizard to create new spatial plans where multiple layers can be added, and the date of implementation can be changed to stack multiple plans for cumulative effects.

Within the selected layers, the user is able to edit, remove, or add data, separating layers into types of varying purpose.


Collaborate with other players

Up to 20 users Play as Multiple Countries

Connect to a single sea basin wit up to 20 individual computers to collaborate in the spatial development of your sea basin.

Players can select their country of choice, allowing multiple players to take control and develop plans for a single country or region.


Implement (Collaborative) spatial plans

See, comment, and approve plans Impact whole sea basins



Simulate effects of spatial plans

Simulation platforms Continuous calculations Impacted by the users

Thee simulation platforms, calculating Ship Traffic, Energy Production Capacity, and Ecosystem Dynamics are connected to the sea basins, measuring cumulative impacts throughout the area.

A calculation is performed for every month of in game time, creating a continuous simulation of the current state of the sea basin. Plans developed and implemented by the users generate layertype dependent levels of impact on the simulation models. Every change matters and alters the state of the sea basin, be it on the ecology, ship intensity, or energy production.


Review & evaluate key objectives of targets

Up to 20 users See, comment, and approve plans



Server

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  • Integrate and review dozens of data layers from relevant external GIS sources such as EMODnet or Copernicus.
  • Draw up spatial plans for human activities and marine protection in a particular marine region, notably the North Sea, Baltic Sea or Clyde marine region.
  • Collaborate with other players/users to define and refine your spatial plans before implementing them.
  • Have a new (collaborative) spatial plan implemented besides or instead of existing plans and activities in the marine region.
  • Simulate the effects of spatial plans for the marine region's energy production capacity, ship traffic, and ecosystem dynamics.
  • Review and evaluate key objectives or targets for the marine region with your spatial plans.

To fully understand what the above means, have a look at our video tutorials, or simply try out our online demo.


This page was last edited on 6 February 2020, at 14:51. Content is available under GPLv3 unless otherwise noted.