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Use the '''Plan Wizard''' to create new spatial plans where multiple layers can be added, and the date of implementation can be changed to stack multiple plans for cumulative effects. | Use the '''Plan Wizard''' to create new spatial plans where multiple layers can be added, and the date of implementation can be changed to stack multiple plans for cumulative effects. | ||
| class="content separator" valign="top" |[[File:Edit Geometry.png|center|alt=|frameless]]Within the '''selected layers''', the user is able to '''edit, remove,''' or '''add''' data, separating layers into types of varying purpose. | | class="content separator" valign="top" |[[File:Edit Geometry.png|center|alt=|frameless]]Within the '''selected layers''', the user is able to '''edit, remove,''' or '''add''' data, separating layers into types of varying purpose. |
Revision as of 16:06, 6 February 2020
Client
Draw spatial plans
Utilize data from GIS sources such as EMODnet or Copernicus to draw spatial plans to edit, remove, or add data on layers from varying human activities.
Create Plans | Draw Geometry |
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Use the Plan Wizard to create new spatial plans where multiple layers can be added, and the date of implementation can be changed to stack multiple plans for cumulative effects. |
Within the selected layers, the user is able to edit, remove, or add data, separating layers into types of varying purpose. |
Collaborate with other players
Up to 20 users | Play as Multiple Countries |
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Connect to a single sea basin wit up to 20 individual computers to collaborate in the spatial development of your sea basin. |
Players can select their country of choice, allowing multiple players to take control and develop plans for a single country or region. |
Implement (Collaborative) spatial plans
See, comment, and approve plans | Impact whole sea basins |
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Players from multiple regions can simultaneously see each other's plans, comment on these plans, and when regional boundaries are crossed decide to approve or decline the implementation of these plans. |
Plans impact cross-boundary shipping and ecology, capable of disrupting an entire sea basin. Players must communicate to keep their sea basin in optimal shape while communally improving on human activities. |
Simulate effects of spatial plans
Simulation platforms | Impacted by the users |
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Thee simulation platforms, calculating Ship Traffic, Energy Production Capacity, and Ecosystem Dynamics are connected to the sea basins, measuring cumulative impacts throughout the area. Models calculate the latest state every month of in game time, creating a continuous simulation of the current state of the sea basin. |
Plans developed and implemented by the users generate layertype dependent levels of impact on the simulation models. Every change matters and alters the state of the sea basin, be it on the ecology, ship intensity, or energy production. |
Review & evaluate key objectives of targets
Key Performance Indicators | Objectives Monitor |
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KPIs provide insight in the core values representing Shipping, Ecology, and Energy to gain insight in the constantly changing state of the sea basin. |
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- Integrate and review dozens of data layers from relevant external GIS sources such as EMODnet or Copernicus.
- Draw up spatial plans for human activities and marine protection in a particular marine region, notably the North Sea, Baltic Sea or Clyde marine region.
- Collaborate with other players/users to define and refine your spatial plans before implementing them.
- Have a new (collaborative) spatial plan implemented besides or instead of existing plans and activities in the marine region.
- Simulate the effects of spatial plans for the marine region's energy production capacity, ship traffic, and ecosystem dynamics.
- Review and evaluate key objectives or targets for the marine region with your spatial plans.
To fully understand what the above means, have a look at our video tutorials, or simply try out our online demo.