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* Introduction of '''3D''' graphical elements, including with (but not limited to) '''VR''' or '''AR''' devices
* Introduction of '''3D''' graphical elements, including with (but not limited to) '''VR''' or '''AR''' devices
* Introduction of a '''customisable dashboard''' system
* Introduction of a '''customisable dashboard''' system
* Making the client ''''pluggable'''<nowiki/>': turning windows into plug-ins that can thus be chosen/configured for the target audience and objectives at hand, also enabling automatic updating/patching
* Making the client ''''skinnable'''<nowiki/>': turning the entire audiovisual style (fonts, colours, imagery, sound) into a 'skin' that can thus be chosen/configured for the target audience and objectives at hand
* Improving how '''GIS data''' can be retrieved and used in an edition
* Improving how '''GIS data''' can be retrieved and used in an edition
* '''Done!''' <s>'''Usability and playability''' improvements across all user interfaces, including the introduction of a '''tutorial mode'''</s>
* '''Done!''' <s>'''Usability and playability''' improvements across all user interfaces, including the introduction of a '''tutorial mode'''</s>
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=== 2023 ===
=== 2023 ===


*'''Done!''' 4.0-RCx in Q1 and 2, focused mostly on overhauling the client's opening screen and a tutorial mode, and the further use of Symfony server-side  '''Done!''' 4.0-RCx in Q1 and 2, focused mostly on overhauling the client's opening screen and a tutorial mode, and the further use of Symfony server-side
*'''Done!''' 4.0-RCx in Q1 and 2, focused mostly on overhauling the client's opening screen and a tutorial mode, and the further use of Symfony server-side
*4.0 in Q3 or 4, focused purely on bug fixing and performance ik improvements of the previous Release Candidates
*4.0 in Q3 or 4, focused purely on bug fixing and performance ik improvements of the previous Release Candidates



Revision as of 19:02, 31 March 2023


On this page you will find out about:

  • What research & development work is (going to be) planned for the MSP Challenge Simulation Platform on the longer term.
  • What specific software releases are (going to be) planned for the MSP Challenge Simulation Platform over the next years.
Note that both our R&D and version release plannings are subject to continuous refinements and alterations!

Longer-term R&D planning

On the long term (until at least 2026), we are working on at least the following features (in completely random order!):

  • Sustainable commercial fishing policy options and resulting simulation
  • Sustainable sand / gravel extraction policy options and resulting simulation
  • Shipping incident risk simulation
  • Eastern Mediterranean Sea edition and any other sea basin editions for which we can find partners
  • Introduction of 3D graphical elements, including with (but not limited to) VR or AR devices
  • Introduction of a customisable dashboard system
  • Improving how GIS data can be retrieved and used in an edition
  • Done! Usability and playability improvements across all user interfaces, including the introduction of a tutorial mode
  • Regular audiovisual restyling (but no more than once per year)
  • Continuous upgrades of the entire technology stack when necessary (e.g. end-of-life, no more support) or opportune (e.g. increasing performance or unlocking new potential)

Version release planning

2023

  • Done! 4.0-RCx in Q1 and 2, focused mostly on overhauling the client's opening screen and a tutorial mode, and the further use of Symfony server-side
  • 4.0 in Q3 or 4, focused purely on bug fixing and performance ik improvements of the previous Release Candidates

2024

  • 4.0.x Releases possibly focused on the introduction of the customisable dashboard system, possible offering a first basic/incomplete version of the Eastern Mediterranean Sea edition.

2025

  • Likely 4.1.x, potentially focused mostly sustainable commercial fishing and/or sand / gravel extraction policy options and simulation.
This page was last edited on 31 March 2023, at 19:02. Content is available under GPLv3 unless otherwise noted.