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Line 16: | Line 16: | ||
|1 | |1 | ||
|dashed diagonal | |dashed diagonal | ||
| | |[[File:Pattern 1.png|frameless|64x64px]] | ||
|- | |- | ||
| | |2 | ||
| | |striped spaced (large) | ||
| | |[[File:Pattern 3.png|frameless|64x64px]] | ||
|- | |- | ||
| | |3 | ||
| | |striped spaced (medium) | ||
| | |[[File:Pattern 4.png|frameless|65x65px]] | ||
|- | |- | ||
| | |4 | ||
| | |striped spaced (small) | ||
| | |[[File:Pattern 45.png|frameless|64x64px]] | ||
|- | |||
|5 | |||
|striped spaced (extra small) | |||
|[[File:Image 5.png|frameless|64x64px]] | |||
|- | |- | ||
|6 | |6 |
Revision as of 10:22, 5 February 2025
Below is a list of polygon pattern available and configurable under meta > layer_type > polygonPatternName.
These files are physically stored in the MSPChallenge-Client Unity project (and thus GitHub repo) under Assets\Sprites\Resources\patterns
You'll find more patterns in there actually, but the others are more generic and not necessarily suitable as polygon patterns, which is why we haven't listed them here.
Back to the meta configuration data schema page.
This page was last edited on 5 February 2025, at 10:22. Content is available under GPLv3 unless otherwise noted.