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== CEL == | == CEL == | ||
Configuration options for the CEL energy simulation. Only used by the client, as the server / simulation side of CEL is an out-of-the-box / non-configurable system. | |||
Do note that any layer can be included into the CEL energy simulation system by setting two things: | |||
* layer_green to 1. See the [[Meta configuration data schema|meta]] documentation. | |||
* capacity to a Wattage value. See the [[Meta configuration data schema|meta > layer_type]] documentation. | |||
"CEL": { | "CEL": { | ||
"green_centerpoint_color": "#18840a", | "green_centerpoint_color": "#18840a", |
Revision as of 15:16, 11 April 2024
CEL
Configuration options for the CEL energy simulation. Only used by the client, as the server / simulation side of CEL is an out-of-the-box / non-configurable system.
Do note that any layer can be included into the CEL energy simulation system by setting two things:
- layer_green to 1. See the meta documentation.
- capacity to a Wattage value. See the meta > layer_type documentation.
"CEL": { "green_centerpoint_color": "#18840a", "grey_centerpoint_color": "#3d1c04", "green_centerpoint_sprite": "lightning", "grey_centerpoint_sprite": "oilbarrel" }
Field | Type | Description |
---|---|---|
green_centerpoint_color | string | The hexadecimal color code (always starting with a hash #) of the center point for green / renewable energy polygons, e.g. a wind farm area. |
grey_centerpoint_color | string | The hexadecimal color code (always starting with a hash #) of the center point for grey / non-renewable energy polygons, e.g. a deep sea mining area. |
green_centerpoint_sprite | string | The name of the icon stored in the Unity client to be used at the center point for green / renewable energy polygons. |
grey_centerpoint_sprite | string | The name of the icon stored in the Unity client to be used at the center point for grey / non-renewable energy polygons. |
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This page was last edited on 11 April 2024, at 15:16. Content is available under GPLv3 unless otherwise noted.